![]() ![]() This can be a problem in Battle Mode which we’ll cover later.Īnother new idea introduced in this game is the idea of imprisoned Bombers who you can free. ![]() If you are in a 2 player game your ally can come & pinch one of the eggs. The problem with this is when you lay a bomb you must get those eggs out the way or they WILL be destroyed, even if you’re clear of the bomb yourself. Unlike Bomberman 3 you can stockpile these guys allowing you to ride one & carry 2 eggs behind you in reserve. You collect the eggs, they hatch back into that enemy you blew up & they become your pets, allowing you to ride them & use their special abilities. Some enemies when blown up will become green spotted, or metallic eggs. They do come back in Bomberman 5 however.īomberman 4 expands on this feature by allowing you to defeat enemies & use their special abilities. Yes, it’s Bomberman’s version of Yoshi, but we won’t dwell on that as the Louies aren’t in this game. It would hatch into a Louie & you could ride it. When blown up, some of the blocks in the level would reveal an egg you could collect. Bomberman 3 was quite innovative in that it had the Louies (Rooies), who were kangaroo type characters that you could ride. It really is the simplest of concepts.Įach Bomberman game has little things which differentiate it from the one previous. ![]() For the uninitiated, You play as Shiro (the white bomber) or Kuro (the black bomber) & using an infinite supply of bombs (though initially you can only use 1 at a time) you must blow up boxes blocking your path to the enemies, collect any powerups that may appear from those blocks, then blow up the enemies, then an exit will appear. Bomberman 5 had a massive graphics overhaul which will be covered in another review later on. Not a lot in it, is there? Looks like Bomberman 1, Bomberman 2 & Bomberman 3. How does Bomberman 4 differ from the others? Well I’m glad you asked… If you’ve ever played a Bomberman game you’ll be pretty familiar with these options. BLOWING THINGS UP!!!Īs you can see by the title screen at the top of the page you have your typical 3 options of “Normal Game”, “Battle Game” & “Password” for the normal game. Does the plot of a Bomberman game REALLY matter though? We all know what we’re here for. The manual has a little comic at the start which explains the story, but as it too is in Japanese I can’t refer to that for plot points I’m afraid. Hey, it’s Japanese, I don’t speak it, so that’s the best I can give you. The guys are then awoken from their sleep & they are sent into a world full of clocks for some reason with a little girl dressed in cowboy clothes. A very nice intro starts us off with Shiro & Kuro (another little known fact is that the 2 Bombers actually have names) asleep on a rocket ship which is attacked by a group of 5 evil bombers. On a side note, recently a Bomberman article featured in Retrogamer magazine where they claim that number 5 was the only one never released outside Japan, but I can’t find any evidence to suggest 4 was so we’ll put that down to being a mistake. Not in Japan however, where SNES games were made well into the year 2000. The world was anticipating the next generation of systems, & the 16 bit machines were being abandoned. The problem is that Super Bomberman 4 was released in 1996 which was around the time the SNES had started to drop in popularity. Not many people know this as in the Western world only the first 3 were released. There are 5 Super Bomberman games on the SNES/SFC.
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